Exhibitors' classifications
Companies from the following sectors can introduce themselves as part of the exhibit presentations at the GAMES CONVENTION ONLINE:
A Entertainment software – games
- A1 Browser games
- A2 Client-based games
- A3 Mobile games
B Software applications & solutions
- Internet security/Security software
- Visuals/Visualisations/Animation
- Development applications/Solutions/Tools
- Network software
C1 Hardware/Infrastructure - PC
- All-in-one desktop systems
- Laptops/Subnotebooks
- Server/Server technology
- Peripherals
- Components
- Accessories
- Display technologies
- Visual & audio technologies
- Network/Network components
C2 Hardware/Infrastructure - Mobile devices
- Mobile phones
- PDAs
- Handhelds/Pocket-PC/Smart phones
- Mobile entertainment devices
- Accessories
C3 Hardware/Infrastructure - Games consoles
- Peripherals
- Accessories
D Communications
- Net operators/Carriers
- Telecommunication access
- providers
- Internet Access Provider (IAP)
- Content providers
- Wireless technologies
- IP Technologies
- Telecommunication & internet services
- System providers for payment
- solutions Agencies (e-marketing/PR e.g. in-game advertising, product placement)
- Infrastructure providers (e.g. server farms, backbone-ISP)
- Business consulting (e.g. licensing, merchandising)
- Services/Service provider (e.g. application service provider, storage service provider)
F Media
- Publishing companies/Print media
- Online media
- TV channels/Media companies
- Internet portals
G Basic and further training
- Universities/Applied science universities/ State training institutions
- Private training institutions, academies, technical colleges
H Public sector
- Associations/Groups/Organisations
- Public institutions
I Merchandising products and accessories
- Merchandising
- LRPG/LARP accessories
- Gaming (Trading Card Games, board games, ...)




